Wizards who wish to focus their training on the destructive powers of Fire and Water choose to become Moon Flame Envoys. They unlock devastating magical attacks, can teleport around the battefield, and access powerful area of effect spells. The Moon Flame Envoy also has higher levels of Sleep and a new ability to disable demonic and mechanic monsters.
Active Skills[]
Type | Icon | Name | Description |
Offensive | |||
Fire Ball | Shoots Fire damage and reduces the target's Water defense. | ||
Solar Storm | Hits up to 6 enemies with Fire damage around a specified point. | ||
Shooting Star | Deals massive Fire damage and reduces the target's Water defense. | ||
Moon Flame | Instantly casts a blue fireball that deals Fire damage to a target. | ||
Arctic Blast | Hits up to 6 enemies with Water damage around a specified point. | ||
Ice Lance | Shoots Water damage in a specified direction and decreases the enemy's Air defense. | ||
Lightining | Shoots Air damage and temporarily decreases the target's Earth defense. | ||
Supportive | |||
Elemental Aegis | Creates a shield on a selected teammate that can absorb elemental damage. | ||
Cleanse Spirit | Removes a non-physical negative effect on an ally. | ||
Misc. | |||
Carabosse's Whisper | Puts a target to sleep through hypnosis. | ||
Traverse | Instantly teleports the caster to a targeted area. |
Passive Skills[]
Icon | Name | Description |
Enlightment | Increases maximum MP. |