Healing is the key to the continued success for any team in Lucent Heart and no class path is better equipped to fill the healing role than the Priest, which has access to a wide selection of healing spells that gives them tools for every occasion, from powerful single target heals to group heals that restore life to all your team mates, and even a powerful self-heal designed for survival. A Priest is not without offensive spells though, gaining access to unique magical attacks that can smite foes. They are ideal for players who enjoy taking on the role as healer for their teams.
A Priest later chooses to become Dawn Prophet or Sun Commissioner.
Active Skills[]
Type | Icon | Name | Element | Description |
---|---|---|---|---|
Offensive | ||||
Terra Shard | Earth | Fire Terra Shard at your target. | ||
Divine Fire | Fire | Set your enemy ablaze dealing Fire Damage every 3 seconds. | ||
Frigid Bolt | Water | Fires a bolt of ice at a target every 1.1 and reduce Movement Speed. Temporarily reduces target's Air Defense. | ||
Supportive | ||||
Aegis | Fire | Creates a protective shield on a teammate which can absorb physical and elemental damage. | ||
Cleansing Breath | Water | Removes negative Physical skill effects from one teammate. | ||
Midnight Haze | Air | Cloak yourself in a magical haze which increases the chance that a monster attacking you will change targets. | ||
Psyche's Greater Heal | Water | Recover your target's HP. | ||
Psyche's Healing Rain | Water | Heals all your teammates within 10 yards . | ||
Psyche's Healing Touch | Air | Restores your target's HP . | ||
Psyche's Kiss | Fire | Heals a friendly target every 2 seconds. | ||
Revive | Earth | Resurrects a teammate. Unable to use during battle. | ||
Thrace's Signet | Earth | Increases your target's maximum HP . | ||
Self Preservation | Water | Recovers your HP. |
Passive Skills[]
Icon | Name | Description |
Enlightment | Increases maximum MP. |